The City Wall is a city building in The Hobbit: Kingdoms of Middle-earth, which protects the player's city and allows the player to build defensive units.
This increases the protection rating of your city from various threats. The higher level a wall is, the more troops it takes to breach; it has no affect on the defense of troops. The City Wall itself won't stop any attacks, if you don't have any defending forces.
Race | |
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Elf | |
Dwarf |
Upgrade Requirements[]
Level | Pre-requisite | Food | Wood | Stone | Ore | Time |
---|---|---|---|---|---|---|
1 | Level 4 Quarry 2 |
3000 | 1500 | 11000 | 500 | 15m 0s |
2 | Level 4 Armory 1 Quarry 2 |
6000 | 3000 | 22000 | 1000 | 30m 0s |
3 | Level 4 Armory 2 Quarry 2 |
12000 | 6600 | 40000 | 2000 | 1h |
4 | Level 4 Armory 3 Quarry 2 |
24000 | 12000 | 88000 | 4000 | 2h |
5 | Level 4 Armory 4 Quarry 2 |
48000 | 24000 | 176000 | 8000 | 4h |
6 | Level 4 Armory 5 Quarry 2 |
96000 | 52800 | 320000 | 16000 | 8h |
7 | Level 4 Armory 6 Quarry 2 |
192000 | 96000 | 704000 | 32000 | 16h |
8 | Level 4 Armory 7 Quarry 2 |
384000 | 211200 | 1280000 | 64000 | 1d 8h |
9 | Level 4 Armory 8 Quarry 2 |
768000 | 422400 | 2560000 | 128000 | 2d 16h |
10 | Level 4 Armory 9 Quarry 2 Hobbit Building Crew 1 |
1536000 | 844800 | 5120000 | 256000 | 5d 8h |
*1 (11) | Level 4 Armory 10 Quarry *2 |
0 | 0 | 0 | 0 | 0 |
- Not all values may be correct, going by best guess as per pattern over multiple buildings. Will test values and update if incorrect.
- The times for completion are generic. These are the times that it takes without any research or speed increase features.
Defense Troops[]
Your City Wall can be strengthened with defensive units. Unlike other forces, City Wall defensive units cost no food upkeep.
Building up your wall defenses is a way to defend your city, boost your Might fast, and intimidate other players. However, they can be easily taken down as well. Please keep in mind that building too much walls can actually lure attacking players to your city, for they want to increase their Troops Killed. Thus, be cautious of how many walls you build. A wall can kill attacking Porters, Supply Carts, and Supply Wagons without any losses of wall defenses.
Wall defenses are not troops, but they do have their own Might Values. Wall Defenses cannot be set to 'Hide' or 'Defend' - they are always active. They can be destroyed by attacking troops.
You can also view your Defense queue from here. This will show you a list of everything you have put in the training queue. You will have an option to cancel the training or Speed Up using Speed Up Items.
Like regular troops, wall defenses are divided into three classes, each having the same strengths and weaknesses as an equivalent class of ground troop:
Attack | Life | Might Value | Strong Against | Weak Against | |
---|---|---|---|---|---|
Traps | 1 | 2 | 18 | Foot | Mounted |
Caltrops | 1 | 2 | 18 | Mounted | Ranged |
Defense Crossbows | 1 | 2 | 18 | Ranged | Foot |
Rock Droppers | 2 | 4 | 24 | Foot | Mounted |
Thorn Hedges/Dragon's Teeth | 2 | 4 | 24 | Mounted | Ranged |
Defensive Trebuchets | 2 | 4 | 24 | Ranged | Foot |
Fire Droppers/Boiling Lead | 4 | 8 | 30 | Foot | Mounted |
Tanglevines/Chain Webs | 4 | 8 | 30 | Mounted | Ranged |
Mist Globes/Fire Throwers | 4 | 8 | 30 | Ranged | Foot |