Hobbit Armies Wiki
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[[File:Kingdoms-of-middle-earth.jpg|thumb|372px]]
 
[[File:Kingdoms-of-middle-earth.jpg|thumb|372px]]
 
==Player's Guide to Battle==
 
A basic battle guide has been added to the Wiki! You can view it here: [[Player's Guide to Battle]]
 
 
In the guide, there is a section for people to include their Strategies that they would like to share with the community!
 
   
 
==Tax Rate and Happiness==
 
==Tax Rate and Happiness==

Revision as of 16:40, 19 January 2013

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The Hobbit: Kingdoms of Middle-earth is a free-to-play mobile game developed by Kabam that lets users create a Middle-earth kingdom of their own.

Kingdoms-of-middle-earth

Tax Rate and Happiness

Gold is required for two in-game activities: Research, and paying salaries to Heroes assigned to roles at the Great Hall.

Your Gold income depends on your tax rate (which can varry from 0% to 100%) and your Population (grown with Homes). Raising the tax rate decreases Happiness, which can lead to a drop in Population.You can also gain extra gold by attacking other players and Goblin Camps.

Tax is defined as how much you charge your population for living in your city. The higher the tax rate, the more gold income you will receive dependent on the size of your population. Happiness is what defines how happy your population is with your current tax. If you set your tax too high, the population will become unhappy and will begin to leave your city over time resulting in you getting negative Idle Population. Having negative idle population results in your inability to train troops. If you set your tax low, more of the population will be happy and willing to work and fight for you.

The formula for Happiness/Tax is as follows:

Happiness= 100-Tax%

In the beginning, it is recommended leaving Tax completely alone. It starts off as being set to 20%, this is optimal for what players will need to begin with. You will get most of your beginning gold from following the Quests system. Later on, you will want to leave Tax set to as close to zero as possible to maximize your population and free up more Troops for training. Leave tax set to a very small number (usually lower than 5% but this could be greater depending on the size of your population) just so you have enough gold income to cover your upkeep (if you have heroes assigned to tasks in your Great Hall).

Interface

See The_Hobbit_Interface

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Resources

Resources are used to upgrade Buildings, train Troops, and complete Research. There are five main resources: Food, Wood, Stone, Ore, and Gold. All of these resources except gold are produced by buildings in your Fields. Farms are the most important for the upkeep of your city. Resource production can be increased by: building more field plots, conquering wilds,  appointing a hero to the production position, Completing appropriate Research, and using Items that boost production. All resources except Gold can be protected by your Vault. The higher your Vault's level, the more resources it can protect. Gold is produced by taxing your Population. You can adjust your tax rate in your Keep. Building and upgrading Homes can increase tax revenue by raising Population.

Resources can be transferred between your own cities or sent to Alliance members. As you progress you may look elsewhere for resources such as enemy cities. These enemy cities that you attack for resources are called farms.

First you need to build the barracks.Then the first unit available is the Porters.If you upgrade the barracks you gain access to more powerful units.

Videos