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The Hobbit: Kingdoms of Middle-earth is a free-to-play mobile game developed by Kabam that lets users create a Middle-earth kingdom of their own.

Kingdoms-of-middle-earth

About

Welcome to Middle-earth. The age-old feud between Elves and Dwarves rages as goblins infest the Misty Mountains and monsters haunt Mirkwood Forest.

The time has come to build your Empire and raise your army. Assemble your heroes and call forth your allies as you stand together to defend the realm of Middle-earth.

Learn more about how to use The Hobbit Interface.

Features

  • Expand your Kingdom by building your Keep, claiming your throne and growing your Empire.
  • Build a Fellowship, as you connect with fellow players in real-time to build a powerful alliance.
  • Follow the built-in Quests system to assist in enhancing your city.
  • Gather a Great Army of Dwarves, Elves, and other powerful warriors.
  • Participate in community events to earn extra rewards!
  • Bring Middle-earth with you on mobile device.

Player's Guide to Battle

A basic battle guide has been added to the Wiki! You can view it here: Player's Guide to Battle

In the guide, there is a section for people to include their Strategies that they would like to share with the community!

Tax Rate and Happiness

Gold is required for two in-game activities: Research, and paying salaries to Heroes assigned to roles at the Great Hall.

Your Gold income depends on your tax rate (which can varry from 0% to 100%) and your Population (grown with Homes). Raising the tax rate decreases Happiness, which can lead to a drop in Population.You can also gain extra gold by attacking other players and Goblin Camps.

Tax is defined as how much you charge your population for living in your city. The higher the tax rate, the more gold income you will receive dependent on the size of your population. Happiness is what defines how happy your population is with your current tax. If you set your tax too high, the population will become unhappy and will begin to leave your city over time resulting in you getting negative Idle Population. Having negative idle population results in your inability to train troops. If you set your tax low, more of the population will be happy and willing to work and fight for you.

The formula for Happiness/Tax is as follows:

Happiness= 100-Tax%

In the beginning, it is recommended leaving Tax completely alone. It starts off as being set to 20%, this is optimal for what players will need to begin with. You will get most of your beginning gold from following the Quests system. Later on, you will want to leave Tax set to as close to zero as possible to maximize your population and free up more Troops for training. Leave tax set to a very small number (usually lower than 5% but this could be greater depending on the size of your population) just so you have enough gold income to cover your upkeep (if you have heroes assigned to tasks in your Great Hall).

Interface

See The_Hobbit_Interface

Beginners Protection

When under beginners protection, build up your army, join an alliance, and build and upgrade your vault and your keep as much as you can. It is crucial that you do this in this time. Keep your head up even when you lose, you must build your army as much poop as possible, remember your might will also be used to rank you and your allience against other players!poop poopp poop poop But remember not to lvl up your keep to lvl 5 until you are ready it will cancel your poop if you still have it!

Umm yea they'd grate



Poop Poop Poop Poop Poop Poop Poop Poooop Poop Poop


Ruckus poop


Awss

Resources

Resources are used to upgrade Buildings, train Troops, and complete Research. There are five main resources: Food, Wood, Stone, Ore, and Gold. All of these resources except gold are produced by buildings in your Fields. Farms are the most important for the upkeep of your city. Resource production can be increased by: building more field plots, conquering wilds,  appointing a hero to the production position, Completing appropriate Research, and using Items that boost production. All resources except Gold can be protected by your Vault. The higher your Vault's level, the more resources it can protect. Gold is produced by taxing your Population. You can adjust your tax rate in your Keep. Building and upgrading Homes can increase tax revenue by raising Population.

Resources can be transferred between your own cities or sent to Alliance members. As you progress you may look elsewhere for resources such as enemy cities. These enemy cities that you attack for resources are called farms.

First you need to build the barracks.Then the first unit available is the Porters.If you upgrade the barracks you gain access to more powerful units.

Videos

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